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System Design

5 chapters · 17 challenges · The Scale Foundry

Understand the idea, practise through play, then prove it in code. Choose your next quest below.

Visual introduction to this topic
Start here · 3 minute mental model

What is system design?

System design turns product requirements and scale into a system you can build and operate. HLD maps services, data, communication, and trust boundaries; LLD zooms into one component's APIs, objects, state transitions, invariants, and concurrency rules.

Think of launching an online game. A button press crosses devices, networks, servers, and storage. The design decides who owns truth, what can fail, and how players recover.

Follow one real request end to end, then inspect scale and every failure boundary.

Start with HLD

Map users, services, data ownership, communication, scale, and failure boundaries.

Zoom into LLD

Define contracts, objects, schemas, states, invariants, concurrency, errors, and tests.

Prove production readiness

Review reliability, security, performance, cost, deployment, observability, and recovery.

What you will learn firstThe Two Design Lenses

See one system from architecture down to code

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The Two Design Lenses

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01

System Design Foundations

0/5 complete

Learn HLD, LLD, requirements, architecture boundaries, component contracts, and production readiness.

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This track is checked against the sources below. Visual traces still carry their own complete or guided coverage label, so unfinished explanations are not presented as complete executions.

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